Open Krakonos opened 9 years ago
Status changed from New to In ProgressDmitriy, would you mind testing with the win32 nightlies now that 0.16 is nearing?
Attached 016*.gif
The problem is that this specific forest has a peculiar construct.
Rather than being 1 closed way, it is 2 non-closed way merged into a relation (why?)Unfortunately, Merkaartor do not handle areas at the relation level, so the 2 ways are treated independently. Filling non-closed ways can lead to unpredictable results (as shown here).
If you join the 2 ways making the forest, the problem disappear.
I'll keep the ticket open as a future task but there is little I can do without making profound changes to the painting process...
merkaartor incorrectly renders forest.
Steps to reproduce
Expected: Forest is near the town boundary
In fact: Forest is drown over the cemetery
Merkaartor v.0.15.3