Closed haohaoya12 closed 1 month ago
Плохой перевод, надеюсь, ты понимаешь
As a big fan of your program, I have used it for over 200 hours and thank you very much for your creation.
Among them, I put some problems I encountered, a simple description, hoping to make the program more perfect:
Due to the different bone parameters of each character in the game, different heroes also need to adjust the parameters of locking the neck, and the result of not adjusting is that many game characters will still lock the head. (Of course, you've made the adjustment possible, and it's perfect)
When there are multiple enemies in the aimbox area, aimbox will automatically lock on to the closer enemy instead of continuing to pursue the previous enemy, which leads to many times, the enemy will flee when life is in danger.
Due to the distance, many times aimbox will lock on an invisible soul or enemy at a distance, which makes it very obvious in the replay or the audience's eyes.
In fact, I have not used the "perspective radar" function for such a long time, because the image has covered the original enemy head, and the "enemy name" is very messy on the map. So I can't see specific heroes on the radar.
A trivial problem, haha. After the random file name, I need to edit it every time to open it to know the specific function of the file.
Hi. Thanks for the feedback.
At the time of release, my program was the best (because it was the only one. WH, Aim, Radar). But now there are many other programs made better. For example: https://github.com/Loara228/deadlock-esp Or https://www.unknowncheats.me/forum/deadlock/ I need to improve a lot. I want:
Automatic parry Display creep HP Display boxes Add HWID Spoofer My program uses Memory Write, I need to get rid of it, leave only reading.
As soon as I have free time, I will gradually add and remove something. I'll think of something with problems 1, 2 and 5
Actually, there is a small issue. After using it for such a long time, the program "AIMBOX SOUL" that you updated later, when the "no backseat" function is enabled, the mouse will move downwards, which may require a slight lift of the mouse to lock the soul. I don't know if it is an issue with my "sleepgpu" parameter being set to 20.
Как преданный фанат вашей программы, я использовал 200 часов, чтобы поблагодарить вас за вашу работу.
Среди них я рассматриваю некоторые проблемы, с которыми сталкиваюсь, краткое изложение, которое, надеюсь, сделает программу более совершенной: