Krappa322 / arcdps_healing_stats

An addon for ArcDPS that shows personal healing stats
MIT License
61 stars 7 forks source link

[Feature Suggestion] Split Heal Table into 3 Separate Windows #3

Closed MoXAriApph closed 3 years ago

MoXAriApph commented 3 years ago

Essentially title, it would make more sense than having it in 1 window and having to scroll through all of it or hide stuff in the menu.

Krappa322 commented 3 years ago

Currently working on basically this :)

Planning to do something similar configuration-wise to arcdps area stats except it shows healing instead

Krappa322 commented 3 years ago

You can find a pre-release of this now in https://github.com/Krappa322/arcdps_healing_stats/releases/tag/v1.0rc2

Feedback is much appreciated :)

MoXAriApph commented 3 years ago

Have been using it all week, no major issues as of yet, everything seems to be working perfectly o7

Krappa322 commented 3 years ago

Awesome :) If you have any other UI requests, I'm all ears

Krappa322 commented 3 years ago

Fixed in 747874da678933fd00840acd83bd904c7e8fc05b

MoXAriApph commented 3 years ago

Awesome :) If you have any other UI requests, I'm all ears

Possibly add something to show healing skills leaking to the other subs and by how much, 5-target skills like Healing Spring, Well of Blood and Breakrazors bastion can leak over, but it would be beneficial to know how much.

Ex. Healing Spring will leak over both normal healing and regen when your sub is on full health The alternative skill would be Water spirit, which is 10-man For all intents and purposes, you'd want Healing Spring on every fight except Cairn if you can properly hit everyone with healing spring If you can't hit everyone due to movement in fights like Cairn, SH or even something like Matthias, it would be beneficial to know if your overhealing on Healing spring is worse than just using Water Spirit

Krappa322 commented 3 years ago

So this is sort of possible already, if you press healing spring you get a details window and then you can see targets healed in there. Adding another tab to show Group/Squad/All stats there seems like a good idea

The other part to this is showing overhealing, which is definitely in the plans. I don't get any events or anything for that though so I would have to simulate it myself, which becomes quite complex when considering the fact that I need to know not only the players healing power, but also their food, if they have lingering light skilled, if their weapon has Sigil of Transference, etc. An intermediate step is to calculate how many times skills are cast, because then you can know hits missed, which is useful.