Closed Krazick closed 7 months ago
The Failure was due to the root Class 'Effect' has it's applyEffect method called after the primary effect was applied. The method worked properly otherwise. Corrected so this is not called, and a proper failure message if the ToActor is NOT a Train Company is set. The undo method had the same issue.
On a Network Game, when a player buys a license, and the action is sent to remote clients, those clients report a failure to add the license.