Closed GoogleCodeExporter closed 9 years ago
Original comment by fatmonkeysmile@gmail.com
on 16 Nov 2011 at 6:43
Original comment by mooht...@gmail.com
on 6 Jan 2012 at 10:38
Issue 245 has been merged into this issue.
Original comment by August.D...@gmail.com
on 17 Jan 2012 at 2:26
I just played a Hunting Party-Vault-Tactician-Border Village-Conspirator-Grand
Market game. In many cases I did not managed to drop the cards I actually
wanted with Vault, resulting in loss of some Colonies.
I propose to re-use the end end of turn Scheme dialog for many card dropping
during the turn, (including the removal of the card selected for dropping).
That one works fine.
Original comment by ras.na...@gmail.com
on 5 Feb 2012 at 10:46
I think that there is a related issue. If in a 10+ hand you play a card,
sometimes a different card (with the same name) is played from your hand. Looks
similar to this issue to me, because a selection affects a wrong card.
Original comment by ras.na...@gmail.com
on 12 Feb 2012 at 12:18
Further, Same bug when you play a secret chamber when your hand is large.
If you select multiple cards, and then scroll to see more of your hand you
"uncover" cards already checked, scrolling back reveals that some random cards
have been unchecked. It becomes imposible to select all cards. When your
selection is actioned a random number of cards (usually about 3) have not been
discarded. Futher if you explicity dont select one particular card, sometimes
the card you did not select is discarded regardless.
Original comment by 6dur...@gmail.com
on 4 Apr 2012 at 3:04
ps. ANDRODOMINION version 2.02
Unlike the case reported by "volleyj...@gmail.com", this did not occur after a
disconnect, just normal play.
I have seen this same behavoiur in several games I have played.
Original comment by 6dur...@gmail.com
on 4 Apr 2012 at 3:07
This issue was closed by revision r515.
Original comment by aurel.ro...@gmail.com
on 28 Jun 2012 at 8:35
Original issue reported on code.google.com by
volleyj...@gmail.com
on 16 Nov 2011 at 6:18