Closed Dobby233Liu closed 5 months ago
This prevents the postInit event from being called with is_new_file = true upon a temp load.
Adds the Game:enter(last, save:table, save_id:number) overload for this purpose
Game:enter(last, save:table, save_id:number)
Ironically the fix doesn't apply to DP... probably means this (if approved) should be backported there
This prevents the postInit event from being called with is_new_file = true upon a temp load.
Adds the
Game:enter(last, save:table, save_id:number)
overload for this purpose