the mirror sprites table for actors now has two getter functions getMirrorSprite(sprite) and getMirrorSprites() that retrieve the data so that you can more easily implement dynamic changes to mirror sprites i.e. a change to the mirror sprites on a particular route controlled by a flag - henceforth the mirror object uses getMirrorSprites() rather than directly retreiving the table now
the mirror sprites table for actors now has two getter functions
getMirrorSprite(sprite)
andgetMirrorSprites()
that retrieve the data so that you can more easily implement dynamic changes to mirror sprites i.e. a change to the mirror sprites on a particular route controlled by a flag - henceforth the mirror object usesgetMirrorSprites()
rather than directly retreiving the table now