KristalTeam / Kristal

Deltarune fangame engine for Love2D
BSD 3-Clause "New" or "Revised" License
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Attacking is now way more accurate to Deltarune #167

Closed FireRainV closed 2 weeks ago

FireRainV commented 1 month ago

In Kristal, after all enemies were defeated and you still had more attack bars, their afterimage would go on indefinitely, now fixed.

Missing an attack now occurs at the same time as in Deltarune.

Just like in Deltarune, you will only be able to crit when the bar is fully inside the bolt target.

NyakoFox commented 4 weeks ago

Just like in Deltarune, you will only be able to crit when the bar is fully inside the bolt target.

The problem is, when you have higher FPSes, it makes the window harder and harder to hit. Ours should still be accurate at 30FPS.

FireRainV commented 4 weeks ago

@NyakoFox don't worry, I tested it, I still could crit consistently on something like 500 FPS, it's still a range you need to hit, not an exact frame, you just can no longer crit when the bar is outside the target. I also tested it with 30 FPS to see that nothing got messed up

If there will be problems (which I doubt), we can always revert this change.

FireRainV commented 2 weeks ago

it creates more issues than it solves