The built in seed for which all galaxy data is generated is $4A5A_4802_53B7. We should allow changing of this seed to allow players to play entirely new galaxies.
[ ] Allow changing of seed at compile time -- this is the easiest to implement
[ ] A New Game menu to allow randomising or entering the seed directly
[ ] Include the used seed in the save file
However, changing the seed completely breaks the missions! We will have to come up with solutions to this, perhaps tailoring the missions to the star layouts available.
The built in seed for which all galaxy data is generated is
$4A5A_4802_53B7
. We should allow changing of this seed to allow players to play entirely new galaxies.NB: This online Elite galaxy viewer that lets you choose a seed: http://www.pcooper.net/oolite/OoliteInteractiveMap.html
However, changing the seed completely breaks the missions! We will have to come up with solutions to this, perhaps tailoring the missions to the star layouts available.