Open KrolPolski opened 2 hours ago
This seems to be an issue because the texture being referenced is quite large (2000px by 2000px). This is bigger than the column_height can ever be and it is breaking some of our math
Should we bother fixing this? Or just use smaller textures?
I've implemented a fix that resizes textures over 256 x 256 to 256 x 256. Seems to have resolved this
These maps worked before texture mapping was implemented, not sure what is wrong now.