Kromster80 / kam_remake

"KaM Remake" is an RTS game remake written in Delphi from scratch.
http://www.kamremake.com
GNU Affero General Public License v3.0
361 stars 90 forks source link

Compile on mac os platform #16

Closed avdept closed 7 years ago

avdept commented 9 years ago

Is it possible at all?

TehPlayer14 commented 9 years ago

Well Opengl is cross platfrom not sure on the rest of stuff.

It might be

avdept commented 9 years ago

Is there list of 3rd party libs that are used in project?

TehPlayer14 commented 9 years ago

its for example libzplay.dll

Kromster80 commented 9 years ago

We did not make the OSX compilation because it requires a lot of work for no gain - the game works just as well under Wine.

avdept commented 9 years ago

@Kromster80 Could you point me, which parts of code are required to change in order to make it work on osx native?

Kromster80 commented 9 years ago

You need Delphi XE2+ iirc. Then you need to make wrappers for APIs (OpengL, OpenAL, Net). Feel free to fork and ask questions! email or skype (kromster80)

avdept commented 9 years ago

AFAIK there's no deplhi studio for mac os, only lazarus, which is not same as xe2+. I will try anyway and report results.

Kromster80 commented 9 years ago

IIRC it was XE2 when they introduced OSX compiler into Delphi IDE. I had successfully used it for other projects.

avdept commented 9 years ago

@Kromster80 I meant to use ide on mac, since i don't have windows installed(and not really want to do that). But in case i wont be able to compile via lazarus, i install windows on parallels

Kromster80 commented 9 years ago

Yeah, use Parallels or dual-boot ;-)

TehPlayer14 commented 9 years ago

Use Vmware or vbox if its avalible on mac

Kromster80 commented 7 years ago

Closing, since OSX compilation requires a lot of work for very little gain - the game works under Wine.