Open Kromster80 opened 6 years ago
in constructor we do if KMStepIsDiag(fUnit.GetPosition, fOpponent.GetPosition) and not TKMUnitWarrior(fUnit).IsRanged then IncVertex(fUnit.GetPosition, fOpponent.GetPosition); without checking if it's already in use
in constructor we do if KMStepIsDiag(fUnit.GetPosition, fOpponent.GetPosition) and not TKMUnitWarrior(fUnit).IsRanged then IncVertex(fUnit.GetPosition, fOpponent.GetPosition); without checking if it's already in use