Some materials still had emmisive on them from ages ago when testing, including the terrain material so thats why no shadows. Also increased distance at which shadows load in , in the URP settings. This can be changed anytime in case it impacts performance.
Some materials still had emmisive on them from ages ago when testing, including the terrain material so thats why no shadows. Also increased distance at which shadows load in , in the URP settings. This can be changed anytime in case it impacts performance.