Scroll-like touch gestures no longer attempt to scroll the gameboard out of bounds
Changed
Templates no longer save certain settings
Bring players no longer changes the zoom level of the players
TpZone: When a player TP request arrives, the view area action will bring the DM to the trigger location and not to the target location
Fixed
Group: No longer sending group info for each member (just once)
Group: Shape group settings fixes
Create group button was not properly behaving
Remove group button was not immediately updating the UI until a reselection
Group: Fix socket events no longer being listened to; Fixes multiple things that were resolved when you refreshed
Auth: A logic error in the auth routing code - in some cases you had to manually go to the login page
Templates: Missing some settings when saved
Fake Player: Proper rework of access handling
Shapes and auras should now only be rendered if and only if some player in the game has vision access to that shape AND the shape is selected in the vision tool.
This also hides invisible shapes
This also hides all auras on the DM layer regardless of the vision tool
Labels: Fix removal not working
Toolbar: Fix vision and filter tools not immediately being available when relevant
Access: Fix players with specific access rules, having edit access at all times
Access: Changing access would not live update the edit shape UI if it was open by another client
Access: Fix default access in UI not being up to date if shape has no access modifications until reload
Access: Prevent DMs from having an explicit access rule
Access: No longer gives full access for fake DM
TpZone: Fix tp zone moving a player to a different floor not moving their view along (if 'move players' configured)
TpZone: Fix non-immediate player initiated teleports not working correctly
TpZone: Fix teleports initiated in build-mode not working correctly for players
Logic: Request mode not working as intended and behaving as Enabled mode instead
Token Directions: Fix shown tokens not taking filtered tokens into account
Auras: Fix sometimes not being visible until a refresh or panning closer to the aura
Rendering: Transparency of higher layers was no longer applied after a window resize
Rendering: Some cases where vision access related changes would not rerender immediately
Rendering: Grid not rendering horizontal lines when the width is smaller than the height of the screen
Select: Rotation UI should stay consistent when zooming
LocationBar: Fix width on drag handle for multiline locations
Properties: Invisible toggle not applying until a refresh for players
Initiative: Vision lock not properly checking active tokens
Initiative: Removing the last entry while it's active could break initiative
Vision: Edgecase that could cause an infinite loop when drawing vision lines
Draw: Reduced number of points in brush mode significantly
AssetManager: Fix progressbar missing
Annotation: Markdown no longer rendering as bold
[server] Subpath: 2 cases where subpath based setup was not properly loading images (initiative & change asset)
Added
Changed
Fixed
vision
access to that shape AND the shape is selected in the vision tool.