Closed Krutonium closed 9 years ago
Although it does need a publisher, not ideal for Open Source, Google Play Saved Games might be an option as well. It would be a way to open the same game on other devices if/when they would be supported in the future.
Android through the Google Play services SDK iOS through the iOS SDK C++ through the C++ SDK
Fairly sure none of these would be easy to use from a .net language on a PC.
What I am thinking is more of using a Symbolic link so that OpenRCT2 Saves into a folder on Dropbox. Set that up across multiple machines, and boom, "Cloud" saves.
Actually, shouldn't this be implemented in OpenRCT2 itself? Or were you thinking of customising the save path?
All I am doing is customizing the save path. In theory once you make this change, even the original RCT2 should save to Dropbox.
You can check out the code on the buttons under extra to see what I did.
Basically take the Saves folder, and move it to a directory the user specifies (Like Dropbox or Mega). This will allow the user to sync saves across machines.
Goal is to make a 1 click solution for Dropbox (Reading Dropbox's Config File), with general selection for anywhere else.