Krysiek / CuteDancer

Unity package for VRChat avatars with animation of dances synchronized between players.
MIT License
77 stars 6 forks source link

Custom Dance from Builder not Animating Mesh Blendshapes #16

Open xzenocrimzie opened 2 months ago

xzenocrimzie commented 2 months ago

Package V. 4.0.0 A5 Unity 2022.3.22f1

Adding a custom dance using the builder does not animate the blendshapes on the mesh. The animation has the proper blendshapes and when the character is forced to animate through either the controller or using the animation preview with the mesh it animates the blendshapes correctly. However, both in VRC and using GestureManager, when the animation is played through the CuteDancer package the character's bones animate perfectly fine, but it doesn't animate the mesh blendshapes.

Krysiek commented 1 month ago

CuteDancer is using Action animator for the animation, but blend shape animations must be played by FX controller. Temporary you can try to copy CuteDancer layer from Action to FX controller using another tool or just by creating the new layer in FX controller manually and copy-pasting the states.