Open TheLoganizer42 opened 6 months ago
Usually this is caused by a mod injecting stuff into the RecipeManager, but it doesn't seem like Spelunkery is doing that, unless its abstracted into a library they are using.
Also, can you link the two issues by commenting a link of the other in one of them?
You said
"I found this issue while developing a private modpack, but it works with just Spelunkery, KubeJS, and their dependencies."
So you didn't manage to reproduce?
You said
"I found this issue while developing a private modpack, but it works with just Spelunkery, KubeJS, and their dependencies."
So you didn't manage to reproduce?
I did reproduce it with just the mods in the screenshot. I already went through the effort of going through 200+ mods to figure out what was causing it, I didnt see any reason not to do any further testing.
Minecraft Version
1.20.1
KubeJS Version
2001.6.5-build.7
Rhino Version
2001.2.2-build.18
Architectury Version
9.2.14
Forge/Fabric Version
Fabric 0.15.11 FabricAPI 0.92.1
Describe your issue
Spelunkery mod adds a crafting system where right clicking a grindstone with certain items in hand (namely rough gems), it polishes them. Simply having the line ServerEvents.recipes(event =>{}) in a server script entirely stops you from polishing items. Interacting normally just opens the gui, and sneak+interacting either does nothing, or places the item if its a block. I'm posting this to Spelunkery's GitHub as well.
Crash report/logs
No response