KucherenkoSerhiy / Microworld

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Make ThrowChip stop the Player character for a given time #26

Open scastlara opened 6 years ago

scastlara commented 6 years ago

Throwing the chip and then running after it results in a very odd situation in which you outrun the chip.

Adding force to the chip does not solve the issue, as it makes it way faster than it should be.

Possible solutions include:

I have checked Super Mario Maker on 3DS to see how it handles this, and throwing objects kills part your momentum (with a small and subtle animation). This makes sense in Mario, because Mario feels very "heavy", and has lots of momentum. Our Super Meat Boy knockoff... not so much.

Both of these solutions are not mutually exclusive.