KumaV1 / Custom-Modifiers-in-Melvor

MIT License
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Monster type related mod settings #25

Closed KumaV1 closed 6 months ago

KumaV1 commented 6 months ago

Describe the solution you'd like Mod settings:

Idea behind last two settings: Give users the power to deactivate monster types they know aren't relevant for what they are currently doing/fighting, to allow them to reduce calculation time to some degree. In the long run, this could even have an impact on whether certain logic is even patched in, though that's not the goal for the initial implementation.