Open sbaz44 opened 3 years ago
@sbaz44 hey , did you found any solution regarding this please help or suggest any other libraries
@ebrahimsakirmi I converted his package from typescript to normal react( because I dont know typescript). Then I changed the code in SHAPE.js(for typescript SHAPE.ts) to the following.
` this.onDrag = (positionX, positionY) => {
const { width, height } = this.annotationData.mark;
let posX = positionX - this.dragStartOffset.offsetX;
let posY = positionY - this.dragStartOffset.offsetY;
let totalWidth = Math.floor(posX + width);
let totalheight = Math.floor(posY + height);
if (positionX - this.dragStartOffset.offsetX < 0 || totalWidth > 1280) {
} else {
this.annotationData.mark.x = positionX - this.dragStartOffset.offsetX;
}
if (positionY - this.dragStartOffset.offsetY < 0 || totalheight > 720) {
} else {
this.annotationData.mark.y = positionY - this.dragStartOffset.offsetY;
}
this.onChangeCallBack();
};`
mine image size for canvas was 1280 * 720.
@sbaz44 hey, thanks a lot for replying back, I will give it a try for it and update you, Thanks men
Hi. First of all thank you for creating this awesome package. I just want to know whether I can stop the user from dragging the annotation outside the canvas,partially or fully. If the user drags the annotation partially outside the canvas the X or Y value is negative(depending the direction).
Example: { mark:{ height: 219.27272727272725 type: "RECT" width: 279.81818181818176 x: -75.09090909090902 y: 268.36363636363643 } }
Any help would be greatly appreciated.