Scouts (and any other creep really) should be adding portals to a spot in Empire memory. Ideally we check if the conditions for a portable are correct ( I believe they only spawn in corners, so E/W & N/S should be divisible by 5),
then we can check for structures in a room.
We should do this inside the updateRoomStatus in Voyager.
Scouts (and any other creep really) should be adding portals to a spot in Empire memory. Ideally we check if the conditions for a portable are correct ( I believe they only spawn in corners, so E/W & N/S should be divisible by 5), then we can check for structures in a room.
We should do this inside the updateRoomStatus in Voyager.