KungFuFurby / AddMusicKFF

Fork of AddMusicK, a compiler/inserter of music for Super Mario World
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Optimize sample group pointer references #424

Open KungFuFurby opened 5 months ago

KungFuFurby commented 5 months ago

Requested by Yoshifanatic. Pieces of music that use the exact same set of samples can use the same reference pointer-wise. This reduces the number of duplicate sample set arrays stored in the ROM. The SNES side does not need to be modified code-wise to implement this in the form that Yoshifanatic used it in.