Closed KurtPfeifle closed 6 years ago
$~> ./IM.AI wizard: wiz.png
magick: unable to open image 'wizard:': No such file or directory @ error/blob.c/OpenBlob/3323.
magick: no decode delegate for this image format `' @ error/constitute.c/ReadImage/509.
$~> ./IM.AI convert wizard: wiz.png
convert: unable to open image 'wizard:': No such file or directory @ error/blob.c/OpenBlob/3323.
convert: no decode delegate for this image format `' @ error/constitute.c/ReadImage/509.
convert: no images defined `wiz.png' @ error/convert.c/ConvertImageCommand/3275.
$~> ./IM.AI logo: logo.png
magick: unable to open image 'logo:': No such file or directory @ error/blob.c/OpenBlob/3323.
magick: no decode delegate for this image format `' @ error/constitute.c/ReadImage/509.
$~> ./IM.AI convert logo: logo.png
convert: unable to open image 'logo:': No such file or directory @ error/blob.c/OpenBlob/3323.
convert: no decode delegate for this image format `' @ error/constitute.c/ReadImage/509.
convert: no images defined `logo.png' @ error/convert.c/ConvertImageCommand/3275.
The last test build does not show this behavior any more. I tend to think that the Travis environment currently has hickups... (Because I saw, for a few builds already, all "green" sub-commands with exit codes 0, but the final message nevertheless was and still IS: "Done. Your build exited with 1."
Builtin test images
logo:
,wizard:
,netscape:
etc. are missing...