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Kutsoloshchenko
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OrkWizard
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Implemented quick turn
#54
Kutsoloshchenko
closed
1 year ago
0
Changed the way possible moves are populated
#53
Kutsoloshchenko
closed
1 year ago
0
Kickturn
#52
Kutsoloshchenko
closed
1 year ago
0
Implemented slow down on side switch
#51
Kutsoloshchenko
closed
1 year ago
0
Implemented powerslide
#50
Kutsoloshchenko
closed
1 year ago
0
Variable jump height for ollie.
#49
Kutsoloshchenko
closed
1 year ago
0
Different stances: Fakie, Manual
#48
Kutsoloshchenko
opened
1 year ago
0
End of the level starts and progression
#47
Kutsoloshchenko
closed
1 year ago
0
Health re-work
#46
Kutsoloshchenko
closed
1 year ago
0
Roman Cancel
#45
Kutsoloshchenko
opened
1 year ago
0
Combo System
#44
Kutsoloshchenko
closed
1 year ago
2
Attacking - Special input during a regular move.
#43
Kutsoloshchenko
closed
1 year ago
0
Attacking - Special inputs
#42
Kutsoloshchenko
opened
1 year ago
1
Air Dash
#41
Kutsoloshchenko
opened
1 year ago
0
Jump - Double Jump
#40
Kutsoloshchenko
opened
1 year ago
0
Climbing - Fast Climbing
#39
Kutsoloshchenko
closed
1 year ago
0
Wallhops - Easier sequencing.
#38
Kutsoloshchenko
closed
1 year ago
0
Ollie - Variable height.
#37
Kutsoloshchenko
closed
1 year ago
0
Accelerating: Caveman
#36
Kutsoloshchenko
closed
1 year ago
0
Stopping: Power Slide
#35
Kutsoloshchenko
closed
1 year ago
0
Switch stance: Special Move
#34
Kutsoloshchenko
closed
1 year ago
0
Switch stance: Lose speed on turn
#33
Kutsoloshchenko
closed
1 year ago
0
Implemented selection of easy inputs thrue the menu
#32
Kutsoloshchenko
closed
1 year ago
0
Create turet type trap
#31
Kutsoloshchenko
opened
1 year ago
0
Change the terrain from separate objects to tile sets
#30
Kutsoloshchenko
closed
1 year ago
1
Implement command history
#29
Kutsoloshchenko
closed
1 year ago
0
Implement a forward ground check for grounded enemy
#28
Kutsoloshchenko
closed
1 year ago
0
Fixed the issue where character is getting stuck on the corner
#27
Kutsoloshchenko
closed
1 year ago
0
Texas showdown demo
#26
Kutsoloshchenko
closed
1 year ago
0
There should be a way to select a level to play
#25
Kutsoloshchenko
closed
1 year ago
0
Implement a Easy \ Hard input switch
#24
Kutsoloshchenko
closed
1 year ago
0
Enemies are falling down from the edges of the platform
#23
Kutsoloshchenko
closed
1 year ago
0
Character gets stuck on platform corners
#22
Kutsoloshchenko
closed
1 year ago
0
Introduces face plant.
#21
Kutsoloshchenko
closed
1 year ago
0
Created proper end screen
#20
Kutsoloshchenko
closed
1 year ago
0
Implemented timer, and score keeping.
#19
Kutsoloshchenko
closed
1 year ago
0
Input buffer implementation
#18
Kutsoloshchenko
closed
1 year ago
0
Main menu implementation
#17
Kutsoloshchenko
closed
1 year ago
0
Addressables scene loading
#16
Kutsoloshchenko
closed
1 year ago
0
First implementation of sound.
#15
Kutsoloshchenko
closed
1 year ago
0
Basic UI implementation with events
#14
Kutsoloshchenko
closed
1 year ago
0
Re write all scriptable objects to use getters and setters where appropriate
#13
Kutsoloshchenko
closed
1 year ago
0
Implementation of Doors
#12
Kutsoloshchenko
closed
1 year ago
0
Implemented initial inventory and pick up objects
#11
Kutsoloshchenko
closed
1 year ago
0
Initial implementation of interactable objects
#10
Kutsoloshchenko
closed
1 year ago
0
Fixed some issues with platform climbing
#9
Kutsoloshchenko
closed
1 year ago
0
Fixed the issue with wall kick dropping speed to 0 when player holds …
#8
Kutsoloshchenko
closed
1 year ago
0
Meta files commit
#7
Kutsoloshchenko
closed
1 year ago
0
Player dmg dealer and dmg state
#6
Kutsoloshchenko
closed
1 year ago
0
Wall jump jumps down
#5
Kutsoloshchenko
closed
1 year ago
0
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