Open westNeighbor opened 3 weeks ago
examples:
You can try to Uncheck the relative motion @westNeighbor
You can try to Uncheck the relative motion @westNeighbor
Okay, that's the trick! Thanks!
@cleardusk , now new issues coming up, the exp
or all
doesn't work anymore when uncheck relative motion
. Also, you can't combine the options, like eyes
and lip
, can it be possible to make these animation region
work in combination and under the same conditions (don't need to change the relative motion
)?
Thanks for your feedback. @westNeighbor
When the driving input is an image and you select relative motion
, it means that the driving motion is the motion deformation of the driving image and its canonical space image. The two are identical in the pose, only different in expression, so the pose deformation is 0, that is, there is no driving motion related to the pose. Therefore, when the driving input is an image and you select relative motion
, the pose
option will not produce any animation.
If you uncheck relative motion
and select pose
when the driving input is an image, it will be absolute driving and the head pose of the animated image will be the same as the driving image.
When the relative motion
option is unchecked and exp
and all
are selected respectively, the results are as follows. If you find that the options do not work after unchecking relative motion
and selecting exp
or all
, please provide more information such as screenshots.
eyes
and lip
, you can choose exp
, which encompasses eyes, lips, and additional facial motions, excluding head pose. You can also choose whether to enable relative motion
. The driving modeling method (relative motion
or not) and regional control (exp
, eyes
, etc.) are compatible and function effectively together.
I tested several, but looks the
pose
in animation region doesn't work (tried thepose-friendly
option too).