KybernetikGames / animancer

Documentation for the Animancer Unity Plugin.
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3D Game Tutorial example IsGrounded on moving platforms #24

Closed Craigjw closed 4 years ago

Craigjw commented 4 years ago

In the example for the 3D Game Kit tutorial, the CharacterController incorrectly reports IsGrounded when the player is on a moving platform, causing the player to be in an airborne state rather than in a grounded state.

KybernetikGames commented 4 years ago

I just had a quick look at it and can confirm inconsistent behaviour on moving platforms on the Animancer character. It doesn't happen on the Mecanim character but I can't figure out why because as near as I can tell I should be applying the exact same movements to the character. I'll have to look into it more for the next version.

KybernetikGames commented 4 years ago

This is now fixed in Animancer v4.1.