Closed slowhei closed 1 year ago
AnimancerUtilities.TryGetFrameRate
will get it from the mixer's children, but only if they all have exactly the same frame rate. Otherwise you would need to iterate through the children yourself using mixer.GetChild(x)
and decide how you want to handle varying rates.
Thank you!
I have tried checking
LinearMixerState.Clip.frameRate
, butClip
is null forLinearMixerState
.Thanks.