Closed virtushda closed 9 months ago
Sorry for the slow response, I'm not sure why I didn't see this post.
Unfortunately, I don't have Odin so I can't replicate the issue. If you can send a minimal reproduction project to animancer@kybernetik.com.au I'd be happy to take a look at it. Otherwise, you could report this issue to the Odin devs and they should be able to replicate it with Animancer Lite.
Environment
Description
Serializing 'ClipTransition's in a list or dictionary inside ODIN's SerializableScriptableObject causes multiple problems. Drawing the inspector for a clip transition is extremely laggy and slow, without changing any values. More critically, adding or removing seems to trip some internal Unity undo state generation and Unity hangs forever.