KybernetikGames / animancer

Documentation for the Animancer Unity Plugin.
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Non looping animation keeps playing #322

Closed wrymn closed 8 months ago

wrymn commented 8 months ago

For some reason, one time animation keeps playing in the layer, overwriting a base layer forever

Notice that animancer plays the animation even after animation is finished, the time is 3.71s, but animation clip has duration only of half a second. image

You can see, animation is set to not loop image

What Im I doing wrong? The layer should stop right? As now its overwriting base layer 0 and the base animation is not playing at all due to weight.

KybernetikGames commented 8 months ago

That's by design and is the same behaviour as Animator Controllers.

You most likely want to fade out that layer as demonstrated in the Basic Layers Example.