Open kai-kawasaki opened 10 months ago
Fixing this issue is top priority as most devices have a window scaling that is not 100% by default.
Affects the program regardless of resolution or if the program is in fullscreen.
Fixed issue by moving from ModernGL to GLFW
The program incorrectly scales to a larger size if the "Display Scaling" is not at 100%. This causes performance issues as well as the displayed window itself is incorrect.