Kyle873 / SSR-KMod

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Delete - Refills Vitals #2

Open sunbeam906 opened 1 year ago

sunbeam906 commented 1 year ago

Using latest version of this (7c2267a). Wanted to test it and got this:

image

Am using 2.5.2 of ue4ss, Standard version which gets injected after game load. The game version is the latest on Steam.

EDIT 1: If Ctrl+R is supposed to log text to console, then that doesn't happen. I figured it might've been cuz I didn't press those keys.

EDIT 2: Found an issue, you forgot a ":" here

https://github.com/Kyle873/SSR-KMod/blob/7c2267acc32a81434efcfe31ca68bef662f25eed/Scripts/commands.lua#L91

However, that still doesn't fix it.

EDIT 3: Also this happens when I start the game and while at logo screen, I inject the DLL:

image

Cheers, Sun

sunbeam906 commented 1 year ago

Looks like we'll have to wait for UE4SS 2.6, which has this issue fixed. I also tested it like this:

RegisterKeyBind(Key.DEL, function()
    local Hacker = FindFirstOf("CON_Hacker_C")
    if not Hacker:IsValid() then print("No Hacker found\n") return end
    Hacker:RefillVitals()
end)

..and it would still error :)

BR, Sun

Kyle873 commented 1 year ago

Yeah I need to do a lot more error checking. I've added a bunch, including fixing my bad checks for the regen stuff which was also probably throwing errors at game start as well if it was active.