Howdy. I have code that creates and removes elements very rapidly, so that when it's time for requestAnimationFrame original element was already deleted. All of my callbacks are accounting for that, but internally requestFrame crashes like that:
and this simple check seem to be enough to fix the crash
Howdy. I have code that creates and removes elements very rapidly, so that when it's time for
requestAnimationFrame
original element was already deleted. All of my callbacks are accounting for that, but internallyrequestFrame
crashes like that: and this simple check seem to be enough to fix the crash