Kylemc1413 / QuestMods

MIT License
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Some walls cause player damage #8

Open stealthybox opened 5 years ago

stealthybox commented 5 years ago

Oculus Quest BeatSaber 1.5.0 MappingExtensions 0.14.1


If you run into similar issues, please comment to describe them and link the map.


Thanks for actively releasing MappingExtensions for Quest. There's so much great community content.

I began trying out maps. I found I need NoFail to clear some of them.

I'm able to get through "Everything" without NoFail, but it seems easier to die than normal, so the player may still be taking damage. Another user also reports this. https://beatsaver.com/beatmap/6f5f

I can't clear the "Thunderstruck" chorus -- I immediately die mid-chorus and can't tell why. It has a bunch of overhead walls. https://bsaber.com/songs/6e6d/

"Blue Shadows" has a floor wall that apparently fails the player on Quest but not PC: https://bsaber.com/songs/56fd/

User Reports:

I'm not sure if anything here is addressable within the extension library itself, or whether maps need to be updated to workaround these cases. Perhaps we could write a script to edit the song data.

I don't know if there are other objects that are also silently failing players.

Kylemc1413 commented 5 years ago

I'm aware of this, however the quest code is basically identical to the PC version of the mod which doesn't have these issues so unless someone can point out to me where in my code the problem is there's nothing I can do

Kylemc1413 commented 4 years ago

Issue seemingly fixed in 0.14.2 however will leave the issue open as the behavior of some walls seems to still differ from what I would expect despite no longer being incorrect