Since the last version (released for v1.28) on custom maps which don't define light colors (only note/block), the game/mod falls back to the default colors. I've noticed this on timeweaver's TheFatRat maps.
I think the issue is there since commit d92ec06 in CustomSongColorsPatch.cs.
Since the last version (released for v1.28) on custom maps which don't define light colors (only note/block), the game/mod falls back to the default colors. I've noticed this on timeweaver's TheFatRat maps.
I think the issue is there since commit d92ec06 in
CustomSongColorsPatch.cs
.That map looks like this in the current version:
Earlier, it looked like this:
BeatSaver link for the map: [TheFatRat Pack] TheFatRat - Monody (ft. Laura Brehm)