Open KylerStr opened 3 weeks ago
Implement a combat system, allowing players to fight NPCs.
If a player dies, the game should end.
If a player wins, the player should get loot.
Combat damage should be reflected by the players current weapon and stats.
Implement a combat system, allowing players to fight NPCs.
If a player dies, the game should end.
If a player wins, the player should get loot.
Combat damage should be reflected by the players current weapon and stats.