Closed thiccaxe closed 6 months ago
TextColor#lerp
decided to rework this in https://github.com/thiccaxe/adventure-gradient
Resolves the main concern in
Idk if it's just me, but it seems weird to have interpolation methods on the gradient? I don't really have an better API design but something about that feels off to me. Like, they are just util methods and can be used for other stuff, its a bit weird to tie them to the concept of a gradient?
Now interpolation is kept separate from the gradient business. No need for extra implementations per-gradient type.
closes #928