Open kezz opened 1 year ago
We specifically filter out alpha on TextColor -- otherwise you can get components with differing colours that are visually identical. I think RGBLike
would mostly fulfill the role of "interface allowing colour with alpha". Would it be sufficient to do a pass over the API to make sure RGBLike
is accepted in more places?
With the new text display entities comes an obvious good use case to stick components everywhere to make stuff pretty. However, I can't use adventure in the entire creation of a display entity because we do not have a colour object/interface/etc. that has transparency.