This repository contains the prototype of an mmorpg with a custom engine, built entirely in C++. It contains the client, tools and servers. The goal of this project is to have a vertical slice of an MMORPG which is playable.
When the character is standing still and the starts running, the animation playback is working as it should.
When the character then stops moving and immediately starts moving again, the run animation won't play correctly. It will be half blended with the idle animation or something and won't recover from there until you stop movement entirely and start moving again after ~0.3 seconds have passed while idling.
The same issue can be seen with the death animation, although less frequently.
When the character is standing still and the starts running, the animation playback is working as it should.
When the character then stops moving and immediately starts moving again, the run animation won't play correctly. It will be half blended with the idle animation or something and won't recover from there until you stop movement entirely and start moving again after ~0.3 seconds have passed while idling.
The same issue can be seen with the death animation, although less frequently.