This repository contains the prototype of an mmorpg with a custom engine, built entirely in C++. It contains the client, tools and servers. The goal of this project is to have a vertical slice of an MMORPG which is playable.
Defeating a creature should allow players to loot the creature. Players should be able to loot money as well as items.
Only some players should be allowed to loot creatures.
In order to loot a creature, the creature should be tagged for the player (and/or his party if he is in a party).
Looted items should appear in the players inventory, and so should money.
Creatures should have loot tables.
Defeating a creature should allow players to loot the creature. Players should be able to loot money as well as items. Only some players should be allowed to loot creatures.
In order to loot a creature, the creature should be tagged for the player (and/or his party if he is in a party).
Looted items should appear in the players inventory, and so should money.