Bug:
ARFoundationRemote app has 3 errors displayed on the screen (added below). I can still hit Play in the editor and see the project running on the app, but when I activate AR, it's a black screen. I have tried to uninstall the phone app and uninstalled then reinstalled the package. No luck.
Project is crashing after some time in AR, would like to see what's wrong with my project using ARFoundationRemote.
Plugin Version: 2.0.37
Unity: 2022.3.20
Mac OS: Ventura 13.6.2
manifest.json
Can't attach Settings.asset according to GitHub...
AR Device: iPhone 13 Pro, OS: 17.4
Warnings that both appear on screen and in Xcode immediately after app install:
NullReferenceException: Object reference not set to an instance of an object.
at ARFoundationRemote.Runtime.CameraSubsystemSender.OnAwake () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.gCreateCompanionAppObject|15_0[T] (ARFoundationRemote.Runtime.Sender+<>c__DisplayClass15_0& ) [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.OnAwake () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.GameObject:AddComponent()
ARFoundationRemote.Runtime.Sender:gCreateCompanionAppObject|15_0(<>c__DisplayClass15_0&)
ARFoundationRemote.Runtime.Sender:OnAwake()
AssertionException: Assertion failure. Value was False
Expected: True
at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.TelepathyConnection.unregister_internal[T] () [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.CameraSubsystemSender.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.gCreateCompanionAppObject|15_0[T] (ARFoundationRemote.Runtime.Sender+<>c__DisplayClass15_0& ) [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.OnAwake () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.GameObject:AddComponent()
ARFoundationRemote.Runtime.Sender:gCreateCompanionAppObject|15_0(<>c__DisplayClass15_0&)
ARFoundationRemote.Runtime.Sender:OnAwake()
NullReferenceException: Object reference not set to an instance of an object.
at ARFoundationRemote.Runtime.CpuImagesSender.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.gCreateCompanionAppObject|15_0[T] (ARFoundationRemote.Runtime.Sender+<>c__DisplayClass15_0& ) [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.OnAwake () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.GameObject:AddComponent()
ARFoundationRemote.Runtime.Sender:gCreateCompanionAppObject|15_0(<>c__DisplayClass15_0&)
ARFoundationRemote.Runtime.Sender:OnAwake()
Bug: ARFoundationRemote app has 3 errors displayed on the screen (added below). I can still hit Play in the editor and see the project running on the app, but when I activate AR, it's a black screen. I have tried to uninstall the phone app and uninstalled then reinstalled the package. No luck.
Project is crashing after some time in AR, would like to see what's wrong with my project using ARFoundationRemote. Plugin Version: 2.0.37 Unity: 2022.3.20 Mac OS: Ventura 13.6.2 manifest.json Can't attach Settings.asset according to GitHub... AR Device: iPhone 13 Pro, OS: 17.4
Warnings that both appear on screen and in Xcode immediately after app install:
NullReferenceException: Object reference not set to an instance of an object. at ARFoundationRemote.Runtime.CameraSubsystemSender.OnAwake () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0 at ARFoundationRemote.Runtime.Sender.gCreateCompanionAppObject|15_0[T] (ARFoundationRemote.Runtime.Sender+<>c__DisplayClass15_0& ) [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.OnAwake () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.GameObject:AddComponent()
ARFoundationRemote.Runtime.Sender:g CreateCompanionAppObject|15_0(<>c__DisplayClass15_0&)
ARFoundationRemote.Runtime.Sender:OnAwake()
AssertionException: Assertion failure. Value was False Expected: True at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00000] in <00000000000000000000000000000000>:0 at ARFoundationRemote.Runtime.TelepathyConnection.unregister_internal[T] () [0x00000] in <00000000000000000000000000000000>:0 at ARFoundationRemote.Runtime.CameraSubsystemSender.OnDisable () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0 at ARFoundationRemote.Runtime.Sender.gCreateCompanionAppObject|15_0[T] (ARFoundationRemote.Runtime.Sender+<>c__DisplayClass15_0& ) [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.OnAwake () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.GameObject:AddComponent()
ARFoundationRemote.Runtime.Sender:g CreateCompanionAppObject|15_0(<>c__DisplayClass15_0&)
ARFoundationRemote.Runtime.Sender:OnAwake()
NullReferenceException: Object reference not set to an instance of an object. at ARFoundationRemote.Runtime.CpuImagesSender.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0 at ARFoundationRemote.Runtime.Sender.gCreateCompanionAppObject|15_0[T] (ARFoundationRemote.Runtime.Sender+<>c__DisplayClass15_0& ) [0x00000] in <00000000000000000000000000000000>:0
at ARFoundationRemote.Runtime.Sender.OnAwake () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.GameObject:AddComponent()
ARFoundationRemote.Runtime.Sender:g CreateCompanionAppObject|15_0(<>c__DisplayClass15_0&)
ARFoundationRemote.Runtime.Sender:OnAwake()