Closed DaneDonaldson98 closed 1 year ago
Has there been any communication or update on this? I am experiencing the same issue for any interaction I attempt with the screen. iPhone 13 and settings same as OP.
Hi,
I'm sorry for the late reply. I can confirm the issue exists. I replicated it on my side and narrowed it to what seems like the actual cause. It seems like an issue in IL2CPP on iOS because Android (both Mono and IL2CPP) works fine.
BinaryFormatter fails to serialize byte[][] array or even the List<byte[]>, even if they are empty. I have a quick fix ready internally, but it's currently very inefficient. I hope to work around this Unity issue in the upcoming week.
Good Morning,
Thanks for the reply! No worries about it late, all good.
Appreciate the detailed response, glad it's not just something i've done my end. I will just do testing on Android for now while it's being fixed :)
I fixed the issue in version 2.0.28-release.0. Could you please confirm the fix works for you? Please don’t forget to make a new build of the AR Companion app after updating to a new version.
I fixed the issue in version 2.0.28-release.0. Could you please confirm the fix works for you? Please don’t forget to make a new build of the AR Companion app after updating to a new version.
Sorry for the delayed reply. It works now!
Thanks a ton for fixing the issue, was really driving me nuts!
When interacting with a UI Button while using the Foundation Remote, the ARCompanion App Crashes after displaying a 'SendLoop Exception: InvalidCastException' error across the entire screen. This happens in any current project / new project I test this with. I'm sure i'm being silly and missing something, but this error didn't show up until a couple days after no issues.
I've attached a screenshot of the error scree n.