KyryloKuzyk / Google-Play-License-Check

Support page for the 'Google Play License Check' plugin on the Asset Store
https://assetstore.unity.com/packages/slug/227317
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Application.identifier won't return the Android package name if non-Android platform is not selected. #14

Closed dhamelin closed 1 year ago

dhamelin commented 1 year ago

My use case:

GooglePlayLicenseSettings is asking to confirm the Package Name but wasn't showing the proper package name.

To Fix:

GooglePlayLicenseSettingsInspector should use PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android) instead of Application.identifier

Just a small issue, but would be a nice improvement.

KyryloKuzyk commented 1 year ago

You're absolutely right! I'll upload the fix in a few days. Thanks for pointing that out!

KyryloKuzyk commented 1 year ago

The fix is already live, please update to version 1.2.1.