L0Lock / convertRotationMode

Blender addon to change the rotation order of an object while preserving the current poses.
GNU General Public License v3.0
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Convert selected bone to a selected rotation mode on the current frame #5

Closed L0Lock closed 2 years ago

L0Lock commented 2 years ago

Note: quaternions and axis angle require to somehow refresh the viewport for the copy global transform to copy the correct transform. otherwise the bone keep the previous frame result. I tried a viewport refresh method that didn't seem to have any effect, so i just switch frame back and forth instead.

This might not be required once I implement #6 So it might be good to remove in the future. Otherwise, definitely needs a better and lighter solution.