LAMaglan / PokeFightSimulator

A (simple) fight simulator between any two Pokemon using FastAPI with Jinja frontend
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Include moveset in fight logic #11

Open LAMaglan opened 8 months ago

LAMaglan commented 8 months ago

This will be much more complicated, and will come further down the line. The complexity is related to the vast amount of movesets

LAMaglan commented 8 months ago

Maybe user can pick moveset for each pokemon, then the script "randomly" picks move for each round, until a pokemon dies.

Problem is any moves that. prevent the other pokemon from doing anything in next round (e.g. paralysis, sleep)

LAMaglan commented 8 months ago

Could exclude moves that only fo status effects. And ignore status side effects of remaining moves. But then there are moves that also damage the attacker...