Moved stat_modifier to get_pokemon. However, "new" level is only set in battle function. Worst case, call stat_modifier per pokemon in battle function until can think of better solution
Or, keep as is, but feed in level to get_pokemon? But then when running battle after changing level again, but not running endpoint that accesses get_pokemon, stat_modifier() will not be rerun.
Moved stat_modifier to get_pokemon. However, "new" level is only set in battle function. Worst case, call stat_modifier per pokemon in battle function until can think of better solution