Open Freddo3000 opened 4 years ago
20:43:43 [ACE] (nametags) INFO: ACRE Detected. 20:43:43 Error in expression <sCfg] call _recurseFnc ] ]; _namespace setVariable [_objectType, _actions]; > 20:43:43 Error position: <setVariable [_objectType, _actions]; > 20:43:43 Error Reserved variable in expression 20:43:43 File z\ace\addons\interact_menu\functions\fnc_compileMenuSelfAction.sqf..., line 135 20:43:43 Error in expression <") then { _actionTrees = []; _namespace setVariable [_objectType, _actionTrees];> 20:43:43 Error position: <setVariable [_objectType, _actionTrees];> 20:43:43 Error Reserved variable in expression 20:43:43 File z\ace\addons\interact_menu\functions\fnc_addActionToClass.sqf..., line 62 20:43:43 [ACE] (interact_menu) ERROR: Failed to add action - action (RR_mapStuff_mapPut) to parent ["ACE_SelfActions","ACE_Equipment"] on object [1] 20:43:44 [CBA] (xeh) INFO: [791,82.744,0] PostInit finished.
Full RPT: https://gist.github.com/Freddo3000/86688128842c03cc74c05ed3ee2f4f52
I guess the main menu doesn't feature a player character, so it tries to assign the ace-self-action to...nothing/a non-existing object. Should be solvable somehow, will look into it next week.
Full RPT: https://gist.github.com/Freddo3000/86688128842c03cc74c05ed3ee2f4f52