LAxemann / RR_mapStuff

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Error thrown in main menu cutscene #3

Open Freddo3000 opened 4 years ago

Freddo3000 commented 4 years ago
20:43:43 [ACE] (nametags) INFO: ACRE Detected.
20:43:43 Error in expression <sCfg] call _recurseFnc
]
];

_namespace setVariable [_objectType, _actions];
>
20:43:43   Error position: <setVariable [_objectType, _actions];
>
20:43:43   Error Reserved variable in expression
20:43:43 File z\ace\addons\interact_menu\functions\fnc_compileMenuSelfAction.sqf..., line 135
20:43:43 Error in expression <") then {
_actionTrees = [];
_namespace setVariable [_objectType, _actionTrees];>
20:43:43   Error position: <setVariable [_objectType, _actionTrees];>
20:43:43   Error Reserved variable in expression
20:43:43 File z\ace\addons\interact_menu\functions\fnc_addActionToClass.sqf..., line 62
20:43:43 [ACE] (interact_menu) ERROR: Failed to add action - action (RR_mapStuff_mapPut) to parent ["ACE_SelfActions","ACE_Equipment"] on object  [1]
20:43:44 [CBA] (xeh) INFO: [791,82.744,0] PostInit finished.

Full RPT: https://gist.github.com/Freddo3000/86688128842c03cc74c05ed3ee2f4f52

LAxemann commented 4 years ago

I guess the main menu doesn't feature a player character, so it tries to assign the ace-self-action to...nothing/a non-existing object. Should be solvable somehow, will look into it next week.