Closed zneedell closed 3 years ago
Idea for a use case: if ActivitySim gives us an input mode in the plans of HOV2 (shared private car trip with two passengers), we give the traveler a 50% chance of teleporting to their destination, so that we do not double count cars on the road. In the longer term, we'll want to actually pair these people into multi-occupant trips, perhaps using something like the household cav scheduler.
Oops, duplicates #3106
As a placeholder for features we haven't implemented yet (e.g. HOV trips in personal vehicles), we want the option to teleport agents from trip origin to destination.