Pyroomacoustics is a package for audio signal processing for indoor applications. It was developed as a fast prototyping platform for beamforming algorithms in indoor scenarios.
I have to admit I didn’t properly look into it but from what I skimmed there didn’t seem to be an easy way/a way at all to add a diffuser (something like a QRD or skyline diffuser) to one of the walls.
I get a matrix of varying depths (in meters) depicting the design of a skyline diffuser.
How would I go about adding it to one of the walls to test its performance?
Hey there,
I have to admit I didn’t properly look into it but from what I skimmed there didn’t seem to be an easy way/a way at all to add a diffuser (something like a QRD or skyline diffuser) to one of the walls. I get a matrix of varying depths (in meters) depicting the design of a skyline diffuser. How would I go about adding it to one of the walls to test its performance?
Thanks for the answer in advance.
Best regards, Ohm.