See https://github.com/LDMX-Software/ldmx-sw/pull/1135 and https://github.com/LDMX-Software/ldmx-sw/issues/1117 for details. We have added more detailed information into the HCal geometry condition, so the need to use layerIsHorizontal which only was useful for the back HCal isn't needed any more other than when decoding older geometry copy-numbers. At the same time, for the side hcal we can now handle 3D readout the same way which hopefully can simplify some things in here.
See https://github.com/LDMX-Software/ldmx-sw/pull/1135 and https://github.com/LDMX-Software/ldmx-sw/issues/1117 for details. We have added more detailed information into the HCal geometry condition, so the need to use layerIsHorizontal which only was useful for the back HCal isn't needed any more other than when decoding older geometry copy-numbers. At the same time, for the side hcal we can now handle 3D readout the same way which hopefully can simplify some things in here.