Open fnfporterhi opened 2 years ago
sorry this mod has no source code so i cant port it
ok what about this one: https://gamebanana.com/mods/334945
this has source code
Maybe if i do it, it will take a few days
Ok thanks
And go check out the Funked engine! :D
Do you have a html link yet? I wanna be a beta tester…
If that’s ok
So the early version of the game is not working right now so html is gonna be hold back untill beta (0.2) is out and working on windows and then maybe, the leather engine html5 is being done by one of my coders for the Funked engine So i will let you know when its done
Thanks dude :)
Np! Sorry if we dont get Funked engine html port to work we are doing the best we can
Oh it’s fine! No rush! I’m bored right now and got a lot of coding to do to unlock fps on HTML5 for chrome books…
thats cool!
Yeah, it is, had 1 successful run and got 335 fps the next minute it says Error: cannot import outside module…
But hey it’s the coding thing, gotta deal with haxe too lol
you have haxe?
Kinda, I have to have it to import the settings to unlock the fps limit, cause right now unless you have a 120 HZ refresh rate monitor, you’re stuck with 61 fps until I fix the import bug..
yeah So maybe when thats done i'll uploaded to the engine!
Welp I’m going to bed it’s 5:00 AM here..
Hey dude, I tested the engine (I’ve been watching the repo issue), and right now note colors and controls are the main problem but everything else works! Except for other songs, I can only play milf (which happens to be my favorite song), but still works great!
the beta(0.2) or newer (0.3)?
Beta
Haven’t seen newer
just wondering because 0.3 is not ported yet And (0.2) should work i testing it now
ok
Also update on the unlimited fps for chrome books: I tested it the other day, VERY buggy, and it doesn’t work half the time I tested it though on the vanilla game, but it is very buggy still, and I got a lot of work to do to fix it
oh well take your time
FINALLY FIXED THE BUG! After 9 non-stop days of not sleeping, relying on coffee and other stuff, it works!
Cool!! how much fps do you get?
with a 75hz referesh rate monitor and the code, I get around 125-140
I tested it on the fnf megapack so that's not official yet, I've gotta test it on a version where it wont lag
ill send a recording in a minute
Okay! ^^
ok so recording doesnt like my chromebook, but here's the code
`openfl.display.BlendMode; openfl.text.TextFormat; openfl.display.Application; flixel.util.FlxColor; flixel.FlxG; flixel.FlxGame; flixel.FlxState; openfl.Assets; openfl.Lib; openfl.display.FPS; openfl.display.Sprite; openfl.events.Event;
var game:FlxGame; //optimize this fuckin shit
apply();
private function apply():Void {
framerate = 100;
framerate = 60;
//openfl.Lib.current.stage.frameRate = cap var framerate:Int = 0; } `
ive gotta fix a bug but the rest is good
What should the name be? Take her time sorry it didn;t send
I think the name should be based off of the fps+ for windows, FPS+ chromebook edition
i mean the hx i might add it to the engine
Oh uhhhhhhhhhhhhhhhhh, I honestly don’t know lol
fps?
Yeah that would work!
Also I have worked on a side project besides this, I created a Fnf app for iPad basically
It’s not released publicly because it’s android and Apple supported.
Ooo!
I’ve been devoleping it, it has 35 weeks, including everyone sings (3 songs), tabi, sky, and more
it’s a gigabyte big so
Yeah the engine is big too
Lol same for mine I just had to reboot my iPad just to get it to finally boot up
I really need a new one mine is so old lol
Sending a preview as soon as it finishes downloading
Oh okay! I cant wait!
DAMN YOU GITHUB FILE TO BIG
URL: https://share.icloud.com/photos/07cY268L6OfIo_7G1sAkWdn2Q
lmao-
Why dose this look like FunkinForever
mod link: https://gamebanana.com/mods/329361